local L = LibStub("AceLocale-3.0"):GetLocale("Skada", false)

local Skada = Skada

local mod = Skada:NewModule(L["Dispels"])

local function log_dispell(set, dispell)
	local player = Skada:get_player(set, dispell.playerid, dispell.playername)
	if player then
		-- Add to player dispels.
		player.dispells = player.dispells + 1

		-- Also add to set total dispels.
		set.dispells = set.dispells + 1
	end
end

local function log_interrupt(set, interrupt)
	local player = Skada:get_player(set, interrupt.playerid, interrupt.playername)
	if player then
		-- Add to player interrupts.
		player.interrupts = player.interrupts + 1

		-- Also add to set total interrupts.
		set.interrupts = set.interrupts + 1
	end
end

local dispell = {}

local function SpellDispel(timestamp, eventtype, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, ...)
	-- Dispells
	local spellId, spellName, spellSchool, sextraSpellId, sextraSpellName, sextraSchool, auraType = ...

	dispell.playerid = srcGUID
	dispell.playername = srcName
	dispell.spellid = spellId
	dispell.spellname = spellName
	dispell.extraspellid = sextraSpellId
	dispell.extraspellname = sextraSpellName

	log_dispell(Skada.current, dispell)
	log_dispell(Skada.total, dispell)
end

local function SpellInterrupt(timestamp, eventtype, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, ...)
	-- Interrupts
	local spellId, spellName, spellSchool, sextraSpellId, sextraSpellName, sextraSchool = ...

	dispell.playerid = srcGUID
	dispell.playername = srcName
	dispell.spellid = spellId
	dispell.spellname = spellName
	dispell.extraspellid = sextraSpellId
	dispell.extraspellname = sextraSpellName

	Skada:FixPets(dispell)

	log_interrupt(Skada.current, dispell)
	log_interrupt(Skada.total, dispell)
end

function mod:Update(win, set)
	local max = 0
	local nr = 1

	for i, player in ipairs(set.players) do
		if player.dispells > 0 then

			local d = win.dataset[nr] or {}
			win.dataset[nr] = d
			d.value = player.dispells
			d.label = player.name
			d.class = player.class
			d.id = player.id
			d.valuetext = tostring(player.dispells)
			if player.dispells > max then
				max = player.dispells
			end
			nr = nr + 1
		end
	end

	win.metadata.maxvalue = max
end

function mod:OnEnable()
	mod.metadata = {showspots = true}

	Skada:RegisterForCL(SpellDispel, 'SPELL_STOLEN', {src_is_interesting = true})
	Skada:RegisterForCL(SpellDispel, 'SPELL_DISPEL', {src_is_interesting = true})
	Skada:RegisterForCL(SpellInterrupt, 'SPELL_INTERRUPT', {src_is_interesting = true})

	Skada:AddMode(self)
end

function mod:OnDisable()
	Skada:RemoveMode(self)
end

function mod:AddToTooltip(set, tooltip)
 	GameTooltip:AddDoubleLine(L["Dispels"], set.dispells, 1,1,1)
end

-- Called by Skada when a new player is added to a set.
function mod:AddPlayerAttributes(player)
	if not player.dispells then
		player.dispells = 0
	end
	if not player.interrupts then
		player.interrupts = 0
	end
end

-- Called by Skada when a new set is created.
function mod:AddSetAttributes(set)
	if not set.dispells then
		set.dispells = 0
	end
	if not set.interrupts then
		set.interrupts = 0
	end
end

function mod:GetSetSummary(set)
	return set.dispells
end

