
local addonName, addonTable = ...; 
local zc = addonTable.zc;
local zz = zc.md;
local _

-----------------------------------------

local origGetSellValue		= GetSellValue;
local origGetAuctionBuyout	= GetAuctionBuyout;

-----------------------------------------

function GetSellValue (item)		-- Tekkub's API
	
	return Atr_GetSellValue(item);
end

-----------------------------------------

function GetAuctionBuyout (item)		-- Tekkub's API
	
	return Atr_GetAuctionBuyout(item);
end

-----------------------------------------

function Atr_GetSellValue (item)		-- Just like Tekkub's API but for when you want to be sure you're calling Auctionator's version of it

	local sellval = select (11, GetItemInfo(item));

	if (sellval ~= nil) then
		return sellval;
	end
	
	if (origGetSellValue) then
		return origGetSellValue(item);
	end
	
	return 0;
end


-----------------------------------------

function Atr_GetAuctionBuyout (item)  -- Just like Tekkub's API but for when you want to be sure you're calling Auctionator's version of it

	local sellval;

	if (type(item) == "string") then
		sellval = Atr_GetAuctionPrice(item);
	end
	
	if (sellval == nil) then
		local name = GetItemInfo(item);
		if (name) then
			sellval = Atr_GetAuctionPrice(name);
		end
	end

	
	if (sellval) then
		return sellval;
	end

	if (origGetAuctionBuyout) then
		return origGetAuctionBuyout(item);
	end
	
	return nil;
end

-----------------------------------------

function Atr_GetDisenchantValue (item)

	local itemName, itemLink, itemRarity, itemLevel, _, itemType = GetItemInfo (item);

	if (itemLink) then
		return Atr_CalcDisenchantPrice (itemType, itemRarity, itemLevel);
	end
	
	return nil;
end

-----------------------------------------

function Atr_SearchAH (shoppingListName, items)

	if (shoppingListName == nil) then
		shoppingListName = "Unknown"
	end

	local slist = Atr_SList.create (shoppingListName, false, true)

	local i;
	for i = 1, #items do
		slist:AddItem ("\""..items[i].."\"")
	end

	if (not Atr_IsTabSelected(SELL_TAB)) then
		Atr_SelectPane (SELL_TAB);
	end

	Atr_SetSearchText ("{ "..shoppingListName.." }");
	Atr_Search_Onclick ();

end

-----------------------------------------

local DBupdateCallbacks = {};

-----------------------------------------

function Atr_RegisterFor_DBupdated (cbFunc)

	table.insert (DBupdateCallbacks, cbFunc);

end

-----------------------------------------

function Atr_Broadcast_DBupdated (num, kind, binfo)

	local n;
	
	for n = 1,#DBupdateCallbacks do
		local cbFunc = DBupdateCallbacks[n]
		if (type(cbFunc) == "function") then
			cbFunc(num, kind, binfo)
		end
	end

end

-----------------------------------------
--[[
function Atr_TestListener (num, kind, binfo)
	zz (num, "items found", kind)
	
	if (type(binfo) == "table") then
		local z;
		for z = 1,#binfo do
			zz (z, binfo[z].i, binfo[z].p)
		end
	end
end


Atr_RegisterFor_DBupdated (Atr_TestListener)
]]--