-- --------------------
-- TellMeWhen
-- Originally by Nephthys of Hyjal <lieandswell@yahoo.com>

-- Other contributions by:
--		Sweetmms of Blackrock, Oozebull of Twisting Nether, Oodyboo of Mug'thol,
--		Banjankri of Blackrock, Predeter of Proudmoore, Xenyr of Aszune

-- Currently maintained by
-- Cybeloras of Detheroc/Mal'Ganis
-- --------------------


if not TMW then return end

local TMW = TMW
local L = TMW.L
local print = TMW.print


-- GLOBALS: UIDROPDOWNMENU_MENU_LEVEL, UIDROPDOWNMENU_MENU_VALUE, UIDROPDOWNMENU_OPEN_MENU
-- GLOBALS: UIDropDownMenu_AddButton, UIDropDownMenu_CreateInfo, CloseDropDownMenus, UIDropDownMenu_SetText
-- GLOBALS: TellMeWhen_CLEUOptions

local Type = TMW.Types.cleu
Type.CONFIG = {}
local CONFIG = Type.CONFIG

TMW.HELP:NewCode("CLEU_WHOLECATEGORYEXCLUDED", 2, false)

hooksecurefunc("UIDropDownMenu_StartCounting", function(frame)
	if TellMeWhen_CLEUOptions then
		if	UIDROPDOWNMENU_OPEN_MENU == TellMeWhen_CLEUOptions.CLEUEvents
		or	UIDROPDOWNMENU_OPEN_MENU == TellMeWhen_CLEUOptions.SourceFlags
		or	UIDROPDOWNMENU_OPEN_MENU == TellMeWhen_CLEUOptions.DestFlags
		then
			frame.showTimer = 0.5 -- i want the dropdown to hide much quicker (default is 2) after the cursor leaves it
		end
	end
end)

CONFIG.Events = {
	"",
"SPACE",

"CAT_SWING",
	"SWING_DAMAGE", -- normal
	"SWING_MISSED", -- normal
	"SPELL_EXTRA_ATTACKS", -- normal
"SPACE",
	"RANGE_DAMAGE", -- normal
	"RANGE_MISSED", -- normal


"CAT_SPELL",
	"SPELL_DAMAGE", -- normal
	"SPELL_DAMAGE_CRIT", -- normal
	"SPELL_MISSED", -- normal
	"SPELL_REFLECT", -- normal
"SPACE",
	"SPELL_CREATE", -- normal
	"SPELL_SUMMON", -- normal
"SPACE",
	"SPELL_HEAL", -- normal
	"SPELL_RESURRECT", -- normal
"SPACE",
	"SPELL_ENERGIZE", -- normal
	"SPELL_DRAIN", -- normal
	"SPELL_LEECH", -- normal
"SPACE",
	"DAMAGE_SHIELD", -- normal
	"DAMAGE_SHIELD_MISSED", -- normal


"CAT_AURA",
	"SPELL_DISPEL",-- extraSpellID/name
	"SPELL_DISPEL_FAILED",-- extraSpellID/name
	"SPELL_STOLEN",-- extraSpellID/name
"SPACE",
	"SPELL_AURA_APPLIED", -- normal
	"SPELL_AURA_APPLIED_DOSE",
	"SPELL_AURA_REFRESH", -- normal
	"SPELL_AURA_REMOVED", -- normal
	"SPELL_AURA_REMOVED_DOSE",
	"SPELL_AURA_BROKEN",

	"SPELL_AURA_BROKEN_SPELL",-- extraSpellID/name
"SPACE",
	"SPELL_PERIODIC_DAMAGE",
	"SPELL_PERIODIC_DRAIN",
	"SPELL_PERIODIC_ENERGIZE",
	"SPELL_PERIODIC_LEECH",
	"SPELL_PERIODIC_HEAL",
	"SPELL_PERIODIC_MISSED",


"CAT_CAST",
	"SPELL_CAST_FAILED",
	"SPELL_CAST_START",
	"SPELL_CAST_SUCCESS",
"SPACE",
	"SPELL_INTERRUPT",-- extraSpellID/name
	"SPELL_INTERRUPT_SPELL",-- extraSpellID/name


"CAT_MISC",
	"DAMAGE_SPLIT",
"SPACE",
	"ENCHANT_APPLIED",
	"ENCHANT_REMOVED",
"SPACE",
	"ENVIRONMENTAL_DAMAGE",
"SPACE",
	"UNIT_DIED",
	"UNIT_DESTROYED",
	"SPELL_INSTAKILL",
	"PARTY_KILL",
}
CONFIG.Flags = {
					-- "COMBATLOG_OBJECT_REACTION_MASK",
    "COMBATLOG_OBJECT_REACTION_FRIENDLY",
    "COMBATLOG_OBJECT_REACTION_NEUTRAL",
    "COMBATLOG_OBJECT_REACTION_HOSTILE",

    "SPACE",		-- "COMBATLOG_OBJECT_TYPE_MASK",
    "COMBATLOG_OBJECT_TYPE_PLAYER",
    "COMBATLOG_OBJECT_TYPE_NPC",
    "COMBATLOG_OBJECT_TYPE_PET",
    "COMBATLOG_OBJECT_TYPE_GUARDIAN",
    "COMBATLOG_OBJECT_TYPE_OBJECT",

	"SPACE",		-- "COMBATLOG_OBJECT_CONTROL_MASK",
    "COMBATLOG_OBJECT_CONTROL_PLAYER",
    "COMBATLOG_OBJECT_CONTROL_NPC",

	"SPACE",		-- "COMBATLOG_OBJECT_AFFILIATION_MASK",
    "COMBATLOG_OBJECT_AFFILIATION_MINE",
    "COMBATLOG_OBJECT_AFFILIATION_PARTY",
    "COMBATLOG_OBJECT_AFFILIATION_RAID",
    "COMBATLOG_OBJECT_AFFILIATION_OUTSIDER",

	"SPACE",		--"COMBATLOG_OBJECT_SPECIAL_MASK",
	"COMBATLOG_OBJECT_TARGET",
	"COMBATLOG_OBJECT_FOCUS",
    "COMBATLOG_OBJECT_MAINTANK",
    "COMBATLOG_OBJECT_MAINASSIST",
    "COMBATLOG_OBJECT_NONE",
}
CONFIG.BetterMasks = {
	-- some of the default masks contain bits that arent used by any flags (read: they suck), so we will make our own
	COMBATLOG_OBJECT_REACTION_MASK = bit.bor(
		COMBATLOG_OBJECT_REACTION_FRIENDLY,
		COMBATLOG_OBJECT_REACTION_NEUTRAL,
		COMBATLOG_OBJECT_REACTION_HOSTILE
	),
    COMBATLOG_OBJECT_TYPE_MASK = bit.bor(
		COMBATLOG_OBJECT_TYPE_PLAYER,
		COMBATLOG_OBJECT_TYPE_NPC,
		COMBATLOG_OBJECT_TYPE_PET,
		COMBATLOG_OBJECT_TYPE_GUARDIAN,
		COMBATLOG_OBJECT_TYPE_OBJECT
	),
	COMBATLOG_OBJECT_CONTROL_MASK = bit.bor(
		COMBATLOG_OBJECT_CONTROL_PLAYER,
		COMBATLOG_OBJECT_CONTROL_NPC
	),
	COMBATLOG_OBJECT_AFFILIATION_MASK = bit.bor(
		COMBATLOG_OBJECT_AFFILIATION_MINE,
		COMBATLOG_OBJECT_AFFILIATION_PARTY,
		COMBATLOG_OBJECT_AFFILIATION_RAID,
		COMBATLOG_OBJECT_AFFILIATION_OUTSIDER
	),
}

function CONFIG:LoadConfig()
	if TellMeWhen_CLEUOptions then
		CONFIG:Menus_SetTexts()

		CONFIG:CheckMasks()
	end
end
TMW:RegisterCallback("TMW_CONFIG_ICON_LOADED", CONFIG.LoadConfig, CONFIG)

function CONFIG:CheckMasks()
	TMW.HELP:Hide("CLEU_WHOLECATEGORYEXCLUDED")

	for _, key in TMW:Vararg("SourceFlags", "DestFlags") do
		if key then
			for maskName, mask in pairs(CONFIG.BetterMasks) do
				if bit.band(TMW.CI.ics[key], mask) == 0 then
					local category = L["CLEU_" .. maskName]
					TMW.HELP:Show("CLEU_WHOLECATEGORYEXCLUDED", TMW.CI.ic, TellMeWhen_CLEUOptions[key], 23, 3, L["CLEU_WHOLECATEGORYEXCLUDED"], category)
					return
				end
			end
		end
	end
end

function CONFIG:CountDisabledBits(bitfield)
	local n = 0
	for _ = 1, 32 do
		local digit = bit.band(bitfield, 1)
		bitfield = bit.rshift(bitfield, 1)
		if digit == 0 then
			n = n + 1
		end
	end
	return n
end


---------- Dropdowns ----------
function CONFIG:Menus_SetTexts()
	local n = 0
	if TMW.CI.ics.CLEUEvents[""] then
		n = L["CLEU_EVENTS_ALL"]
	else
		for k, v in pairs(TMW.CI.ics.CLEUEvents) do
			if v then
				n = n + 1
			end
		end
	end
	if n == 0 then
		n = " |cFFFF5959(0)|r |TInterface\\AddOns\\TellMeWhen\\Textures\\Alert:0:2|t"
	else
		n = " (|cff59ff59" .. n .. "|r)"
	end
	UIDropDownMenu_SetText(TellMeWhen_CLEUOptions.CLEUEvents, L["CLEU_EVENTS"] .. n)

	local n = CONFIG:CountDisabledBits(TMW.CI.ics.SourceFlags)
	if n ~= 0 then
		n = "|cFFFF5959(" .. n .. ")|r "
	else
		n = "(" .. n .. ") "
	end
	UIDropDownMenu_SetText(TellMeWhen_CLEUOptions.SourceFlags, n .. L["CLEU_FLAGS_SOURCE"])

	local n = CONFIG:CountDisabledBits(TMW.CI.ics.DestFlags)
	if n ~= 0 then
		n = "|cFFFF5959(" .. n .. ")|r "
	else
		n = "(" .. n .. ") "
	end
	UIDropDownMenu_SetText(TellMeWhen_CLEUOptions.DestFlags, n .. L["CLEU_FLAGS_DEST"])
end


function CONFIG:EventMenu()
	local currentCategory
	for _, event in ipairs(CONFIG.Events) do
		if event:find("^CAT_") then --and event ~= currentCategory then
			if UIDROPDOWNMENU_MENU_LEVEL == 1 then
				local info = UIDropDownMenu_CreateInfo()
				info.text = L["CLEU_" .. event]
				info.value = event
				info.notCheckable = true
				info.hasArrow = true
				UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL)
			end
			currentCategory = event

		elseif (UIDROPDOWNMENU_MENU_LEVEL == 1 and not currentCategory) or (UIDROPDOWNMENU_MENU_LEVEL == 2 and UIDROPDOWNMENU_MENU_VALUE == currentCategory) then
			if event == "SPACE" then

				TMW.AddDropdownSpacer()
			else
				local info = UIDropDownMenu_CreateInfo()

				info.text = L["CLEU_" .. event]

				local tooltipText = rawget(L, "CLEU_" .. event .. "_DESC")
				if tooltipText then
					info.tooltipTitle = info.text
					info.tooltipText = tooltipText
					info.tooltipOnButton = true
				end

				info.value = event
				info.checked = TMW.CI.ics.CLEUEvents[event]
				info.keepShownOnClick = true
				info.isNotRadio = true
				info.func = CONFIG.EventMenu_OnClick
				info.arg1 = self

				UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL)
			end
		end
	end
end

function CONFIG:EventMenu_OnClick(frame)
	if self.value == "" and not TMW.CI.ics.CLEUEvents[""] then -- if we are checking "Any Event" then uncheck all others
		wipe(TMW.CI.ics.CLEUEvents)
		CloseDropDownMenus()
	elseif self.value ~= "" and TMW.CI.ics.CLEUEvents[""] then -- if we are checking a specific event then uncheck "Any Event"
		TMW.CI.ics.CLEUEvents[""] = false
		CloseDropDownMenus()
	end

	TMW.CI.ics.CLEUEvents[self.value] = not TMW.CI.ics.CLEUEvents[self.value]

	CONFIG:Menus_SetTexts()
	TMW.IE:ScheduleIconSetup()
end


function CONFIG:FlagsMenu()
	CONFIG:CheckMasks()

	for _, flag in ipairs(CONFIG.Flags) do
		if flag == "SPACE" then
			TMW.AddDropdownSpacer()
		else
			local info = UIDropDownMenu_CreateInfo()

			info.text = L["CLEU_" .. flag]

			info.tooltipTitle = L["CLEU_" .. flag]
			info.tooltipText = L["CLEU_" .. flag .. "_DESC"]
			info.tooltipOnButton = true

			info.value = flag
			info.checked = bit.band(TMW.CI.ics[self.flagSet], _G[flag]) ~= _G[flag]
			info.keepShownOnClick = true
			info.isNotRadio = true
			info.func = CONFIG.FlagsMenu_OnClick
			info.arg1 = self

			UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL)
		end
	end
end

function CONFIG:FlagsMenu_OnClick(frame)
	TMW.CI.ics[frame.flagSet] = bit.bxor(TMW.CI.ics[frame.flagSet], _G[self.value])

	CONFIG:CheckMasks()

	CONFIG:Menus_SetTexts()
	TMW.IE:ScheduleIconSetup()
end



local SUG = TMW.SUG
local SpellCache = TMW:GetModule("SpellCache")

local Module = SUG:NewModule("cleu", SUG:GetModule("buff"))
function Module:Table_Get()
	return SpellCache:GetCache(), TMW.BE.buffs, TMW.BE.debuffs, TMW.BE.casts
end
function Module:Entry_Colorize_3(f, id)
	if TMW.BE.casts[id] then
		f.Background:SetVertexColor(1, .96, .41, 1) -- rogue yellow
	end
end
function Module:Table_GetSpecialSuggestions(suggestions, tbl, ...)
end
