local L = WeakAuras.L

-- Options translation
L["Actions and Animations: 1/7"] = "Actions and Animations: 1/7"
L["Actions and Animations: 2/7"] = "Actions and Animations: 2/7"
L["Actions and Animations: 3/7"] = "Actions and Animations: 3/7"
L["Actions and Animations: 4/7"] = "Actions and Animations: 4/7"
L["Actions and Animations: 5/7"] = "Actions and Animations: 5/7"
L["Actions and Animations: 6/7"] = "Actions and Animations: 6/7"
L["Actions and Animations: 7/7"] = "Actions and Animations: 7/7"
L["Actions and Animations Text"] = [=[To test your animation, you'll have to hide your display and make it appear again. This can be done using the display's View button on the sidebar.

Click it a few times to see your Start animation.]=]
L["Activation Settings: 1/5"] = "Activation Settings: 1/5"
L["Activation Settings: 2/5"] = "Activation Settings: 2/5"
L["Activation Settings: 3/5"] = "Activation Settings: 3/5"
L["Activation Settings: 4/5"] = "Activation Settings: 4/5"
L["Activation Settings: 5/5"] = "Activation Settings: 5/5"
L["Activation Settings Text"] = "Since you are a %s, you can enable the Player Class options and select %s."
L["Auto-cloning: 1/10"] = "Auto-cloning: 1/10"
L["Auto-cloning 1/10 Text"] = [=[The biggest featured added in |cFF8800FF1.4|r is |cFFFF0000auto-cloning|r. |cFFFF0000Auto-cloning|r allows your displays to automatically duplicate themselves to show multiple sources of information. When placed in a Dynamic Group, this allows you to create extensive dynamic sets of information.

There are three trigger types that support |cFFFF0000auto-cloning|r: Full Scan Auras, Group Auras, and Multi-target Auras.]=]
L["Beginners Finished Text"] = [=[That's it for the Beginners Guide. However, you've hardly scratched the surface of |cFF8800FFWeakAuras|r' power.

In the future, |cFFFFFF00More|r |cFFFF7F00Advanced|r |cFFFF0000Tutorials|r will be released to guide you deeper into |cFF8800FFWeakAuras|r' endless possibilities.]=]
L["Beginners Guide Desc"] = "Beginners Guide"
L["Beginners Guide Desc Text"] = "A guide through WeakAuras' basic configuration options"
L["Create a Display: 1/5"] = "Create a Display: 1/5"
L["Create a Display: 2/5"] = "Create a Display: 2/5"
L["Create a Display: 3/5"] = "Create a Display: 3/5"
L["Create a Display: 4/5"] = "Create a Display: 4/5"
L["Create a Display: 5/5"] = "Create a Display: 5/5"
L["Create a Display Text"] = [=[Although the Display tab has sliders to control Width, Height, and X and Y positioning, there is an easier way to move and size your display.

You can simply click and drag your display to anywhere on your screen, and click and drag the corners to change the size.

You can also press Shift to hide the mover/sizer frame, for more accurate placement.]=]
L["Display Options: 1/4"] = "Display Options: 1/4"
L["Display Options 1/4 Text"] = "Now, select a Progress Bar display (or create a new one)."
L["Display Options: 2/4"] = "Display Options: 2/4"
L["Display Options 2/4 Text"] = [=[|cFFFFFFFFProgress Bar|r and |cFFFFFFFFIcon|r displays now have an option to show tooltips when you mouse over them.

This option is only available if your display uses a trigger based on an aura, item, or spell.]=]
L["Display Options: 4/4"] = "Display Options: 4/4"
L["Display Options 4/4 Text"] = "Finally, a new display type, |cFFFFFFFFModel|r, allows you to harness any 3D model from the game files."
L["Dynamic Group Options: 2/4"] = "Dynamic Group Options: 2/4"
L["Dynamic Group Options 2/4 Text"] = [=[The biggest improvement to |cFFFFFFFFDynamic Group|rs is a new selection for the Grow option.

Select \"Circular\" to see it in action.]=]
L["Dynamic Group Options: 3/4"] = "Dynamic Group Options: 3/4"
L["Dynamic Group Options 3/4 Text"] = [=[The Constant Factor options allows you to control how your circular group grows.

A circular group with a constant spacing grows in radius as more displays are added, whereas a constant radius causes displays to simply get closer together as more are added.]=]
L["Dynamic Group Options: 4/4"] = "Dynamic Group Options: 4/4"
L["Dynamic Group Options 4/4 Text"] = [=[Dynamic Groups now can now automatically sort their children by Remaining Time.

Displays that don't have Remaining Time are placed at the top or bottom, depending on if you choose \"Ascending\" or \"Descending\".]=]
L["Finished"] = "Finished"
L["Full-scan Auras: 2/10"] = "Full-scan Auras: 2/10"
L["Full-scan Auras 2/10 Text"] = "First, enable the Full Scan option."
L["Full-scan Auras: 3/10"] = "Full-scan Auras: 3/10"
L["Full-scan Auras 3/10 Text"] = [=[|cFFFF0000Auto-cloning|r can now be enabled using the \"%s\" option.

This causes a new display to be created for every aura that matches the given parameters.]=]
L["Full-scan Auras: 4/10"] = "Full-scan Auras: 4/10"
L["Full-scan Auras 4/10 Text"] = [=[A popup should appear, informing you that |cFFFF0000auto-cloned|r displays should generally be used in Dynamic Groups.

Press \"Yes\" to allow |cFF8800FFWeakAuras|r to automatically put your display in a Dynamic Group.]=]
L["Full-scan Auras: 5/10"] = "Full-scan Auras: 5/10"
L["Full-scan Auras 5/10 Text"] = "Disable the Full Scan option to re-enable other Unit option selections."
L["Group Auras 6/10"] = "Group Auras: 6/10"
L["Group Auras 6/10 Text"] = "Now, select \"Group\" for the Unit option."
L["Group Auras: 7/10"] = "Group Auras: 7/10"
L["Group Auras 7/10 Text"] = [=[|cFFFF0000Auto-cloning|r is, again, enabled using the \"%s\" option.

A new display will be created for every member of your group that is affected by the specified aura(s).]=]
L["Group Auras: 8/10"] = "Group Auras: 8/10"
L["Group Auras 8/10 Text"] = "Enabling the %s option for a Group Aura with |cFFFF0000auto-cloning|r enabled will cause a new display for each member of your group that is |cFFFFFFFFnot|r affected by the specified aura(s)."
L["Home"] = "Home"
L["Multi-target Auras: 10/10"] = "Multi-target Auras: 10/10"
L["Multi-target Auras 10/10 Text"] = [=[Multi-target auras have |cFFFF0000auto-cloning|r by default.

Multi-target Auras triggers are different from normal Aura triggers because they are based on Combat Log events, which means they will track auras on mobs that nobody is targeting (although some dynamic information is not available without someone in your group targeting the unit).

This makes Multi-target auras a good choice for tracking DoTs on multiple enemies.]=]
L["Multi-target Auras: 9/10"] = "Multi-target Auras: 9/10"
L["Multi-target Auras 9/10 Text"] = "Finally, select \"Multi-target\" for the Unit option."
L["New in 1.4:"] = "New in 1.4:"
L["New in 1.4 Desc:"] = "New in 1.4"
L["New in 1.4 Desc Text"] = "See the new features of WeakAuras 1.4"
L["New in 1.4 Finnished Text"] = [=[Of course, there are more new features in |cFF8800FFWeakAuras 1.4|r than can be covered all at once, not to mention countless bug fixes and efficiency improvements.

Hopefully, this Tutorial has at least guided you towards the major new capabilities that are available to you.

Thank you for using |cFF8800FFWeakAuras|r!]=]
L["New in 1.4 Text1"] = [=[Version 1.4 of |cFF8800FFWeakAuras|r introduces several powerful new features.

This tutorial provides an overview of the most impotant new capabilities, and how to use them.]=]
L["New in 1.4 Text2"] = "First, create a new display for demonstration purposes."
L["Previous"] = "Previous"
L["Trigger Options: 1/4"] = "Trigger Options: 1/4"
L["Trigger Options 1/4 Text"] = [=[In addition to \"Multi-target\" there is another new setting for the Unit option: Specific Unit.

Select it to be able to create a new text field.]=]
L["Trigger Options: 2/4"] = "Trigger Options: 2/4"
L["Trigger Options 2/4 Text"] = [=[In this field, you can specify the name of any player in your group, or a custom Unit ID. Unit IDs such as \"boss1\" \"boss2\" etc. are especially useful for raid encounters.

All triggers that allow you to specify a unit (not just Aura triggers) now support the Specific Unit option.]=]
L["Trigger Options: 3/4"] = "Trigger Options: 3/4"
L["Trigger Options 3/4 Text"] = [=[|cFF8800FFWeakAuras 1.4|r also adds some new Trigger types.

Select the Status category to take a look at them.]=]
L["Trigger Options: 4/4"] = "Trigger Options: 4/4"
L["Trigger Options 4/4 Text"] = [=[The |cFFFFFFFFUnit Characteristics|r trigger allows you test a unit's name, class, hostility, and whether it is a player or non-player character.

|cFFFFFFFFGlobal Cooldown|r and |cFFFFFFFFSwing Timer|r triggers complement the Cast trigger.]=]
L["WeakAuras Tutorials"] = "WeakAuras Tutorials"
L["Welcome"] = "Welcome"
L["Welcome Text"] = [=[Welcome to the |cFF8800FFWeakAuras|r Beginners Guide.

This guide will show how to use WeakAuras, and explain the basic configuration options.]=]


-- Make missing translations available
setmetatable(WeakAuras.L, {__index = function(self, key)
	self[key] = (key or "")
	return key
end})


